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Levels ( ) are a value that increases as the player earns more experience. Levelling up unlocks new rifles and bags, as well as giving bots both better and higher level equipment. It also increases thief health, stamina and adrenaline.
Levels affect how player matchmaking is determined; if the player is level 20 and chooses thief, the sniper will not be any lower or higher than levels 18 or 22, respectively.
Health[]
Level | Health |
---|---|
1 | 90 |
2 | 99 |
3 | 105 |
4 | 121 |
5 | 132 |
6 | 152 |
7 | 173 |
8 | 191 |
9 | 212 |
10 | 234 |
11 | 257 |
12 | 280 |
13 | 300 |
14 | 319 |
15 | 340 |
16 | 359 |
17 | 379 |
18 | 398 |
19 | 419 |
20 | 446 |
21 | 467 |
22 | 488 |
23 | 511 |
24 | 534 |
25 | 557 |
Level | Health |
---|---|
26 | 582 |
27 | 610 |
28 | 641 |
29 | 673 |
30 | 708 |
31 | 743 |
32 | 781 |
33 | 826 |
34 | 866 |
35 | 908 |
36 | 952 |
37 | 998 |
38 | 1,045 |
39 | 1,094 |
40 | 1,146 |
41 | 1,199 |
42 | 1,254 |
43 | 1,312 |
44 | 1,370 |
45 | 1,466 |
46 | 1,566 |
47 | 1,673 |
48 | 1,786 |
49 | 1,906 |
50 | 2,040 |
Bots[]
Bots will always be the same level as the player. If there are multiple players, such as in the instance of a clan heist, the bot's level and equipment are determined by taking the lowest and highest player levels then finding the median level.